Thursday, May 23, 2019
Articles About Digital Art: Summary Essay
Summary of Art Form For The Digital Age by Henry JenkinsIn the fine article Art Form For The Digital Age, by Henry Jenkins, Jenkins elaborates on the ever expanding video game persistence and cites that it is now being considered a digital art. The gaming industry is also said to be the bring in of art in todays economy that has grown the most. The gaming industry has progressed the most in the past century, starting with silent table tennis games and evolving into intense story plot and battle games liken to Final Fantasy. Games be nice more and more realistic, characters can talk, blink, jump, wave and move individual consistence parts, mimicking human behavior. Parental advisory ratings are an incredibly large part of the industry. In this new age of video games, players can blow up enemies and viscerally rip them apart. They have become so realistic that it is surmised that some children have difficulties differentiating video from reality and act out mirroring the game ch aracters behavior. It is obvious that the gaming homo isnt promoting young violence rather show the artistic scene point of what the creators vision is.Also, online play allows you to have opponents who are not only not in the same room with you they can be across the globe. It is essentially like a chat room where players can view other players stats and choose who to play, creating a more intense and challenging game. More and more young adults seeking careers and degrees in graphic soma are leaning toward the gaming industry rather than the film industry. Gaming is as big now as cinemas were when they were first introduced to the public. Now, you can stay root word and play games rather than go out. There are so many types of games that you can virtually do anything you want to. Due to the endless possibilities the gaming industry will continue to grow as a respected digital art.Jenkins, Henry. Art Form For the Digital Age. Technology Review Sept. 2000 n. pag. Print.Summary o f Do characterisation Games Kill by Karen StemheimerIn the commentary, Do Video Games Kill, Karen Sternheimer brings to light an interesting and incredibly controversial subject are video games to blame for youth gun violence? She maintains that due to many biased opinions political, religious and advocacy groups, the media have failed to provide ample information to the public resulting in the inability to form an educated opinion, in turn causing a mass hysteria resulting in tougher security guidelines in schools, stricter juvenile laws and far less personal and enate responsibility. An incredibly popular first person shooter video game, Doom, is ripe with gratuitous violence. So much so that it has been blamed for several mass shootings, perpetrated by middle-class, white, young-adult males. The media, politicians, advocacy groups as well as the FBI are steadfast in claiming that the only rational expla area is that of the individuals falling prey to the aggression inciting vid eo game. In short, the violent video game made them do it. One might be reminded of the Salem Witch Trials, where no educated explanation can be derived, those which cannot defend themselves, no matter how far-fetched the reasoning, is the obvious answer.Religious and political dogma has run rampant. The media have created unnecessary fear and moral panic to legitimize their personal agendas under the guise of protecting children. More often than not, alternate explanations are not even taken into consideration. Depression, poverty, ignorance, self deprecation, bullying, violent home life are seldom cited and when cited are not explored in depth. The justice system in nearly every state has revised its juvenile justice laws to increase their penalties in many ways however, the Supreme Court deemed juvenile executions unconstitutional, which in turn created even more fodder for the paranoid masses. In summation, the author goads the reader to flip more into the alternative explanati ons in decampes that by increasing the masses education, the masses will be less apt to point the proverbial finger at the video games and look more toward the socioeconomic and psychological reasoning behind the individuals violent behavior.Sternheimer, Karen. Do Video Games Kill. The Journal of American sociological Association Winter Contexts (2007) n. pag. Print.Summary of In Defense of pelvic girdle-Hop by Cathleen RountreeIn the article In Defense of Hip Hop, Cathleen Rountree details thenations growing innate disrespect for the musical genre of Hip Hop and illustrates a way to understand, respect and even advocate for the genre. She further argues that undereducated masses immediately condemn the art form ignorantly without fully understanding it, and furthermore, are unwilling to attempt to understand it. According to numerous sources, Hip Hop has been attributed to ignorance, crime, incarceration, disrespect and has created negative monikers reinforcing the negative conn otations and stereotypes associated with the oft misunderstood art form. Lyricists have been shunned and ostracized by the nation and targeted with blame for the derogatory actions of pop-culture today. Upon further investigation, hip hop has now been linked to positive media projects such as films and collaborative albums featuring individuals from many different backgrounds who have used hip hop as a style of expressing their hardships and misadventures.Liken to the beatniks of the fifties, the artists merely attempt to satiate their want for personal development and self discovery rather than incite violence. The author concludes that through becoming more educated on the artists personal journey and actually listening to or reading and comprehending the lyrics, one is able to find the art to be poetic, cathartic and even inspiring. In doing so, the reader is able to positively redefine their personal opinion of the genre by delving into the back stories behind the songs and ba nknote the courage necessary to write such personal and sometimes endearing phraseology.Rountree, Cathleen. In Defense of Hip Hop. Santa Cruz Sentinel 19 May 2007 n. pag. Print.
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